Hey guys,
We're working on our first IAP game (not our first iOS / Android game, just first IAP game).
I was wondering how exactly the submission process works for these In-Apps.
I have submitted the Currency purchases as consumables for review.
Now, my question is do I need to register the items that you purchase with this currency as well for review through Apple?
Example: I purchased 500 in game dollars. Now I want to use those to buy a sword.
Does that sword need to get a Product ID and all that set up to go through the In-App Review process as well?
Since the only "real" exchange of money is during the currency pack purchase, I wasn't clear.
Just to clarify, I'm using Unity and the Soomla SDK. A shot in the dark, but I thought I'd ask here anyway.
Cheers guys!
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