Hi all,
Made another post on Gamasutra and got featured. It talks about how we picked and scrapped game mechanics in Nameless the Hackers RPG as a 3-man team.
The article is here:
http://www.gamasutra.com/blogs/James...ces_Part_2.php What kind of design processes do you guys use for your own teams of two or more people?
We're all local to each other, so it was a bit easier to do. Anyone have a remote partnership?
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