I think it is fairly obvious to all of us still here from the old days that tribalwars today does not have the community it had several years ago, and it is continuing to die off. I propose here an idea that would refresh people's interest in the dying game and even attract new players.
The suggestion I have would be to incorporate special powers in this game for paladins, instead of weapons. They would be able to level up, learn new moves, and expand on their given power type. I think Dragonball Z illustrates a perfect example of where I am heading, and it would also implement a sense of realism back into the game.
Back in the middle ages, before we had sophisticated weapons like assault rifles and ground to air missiles, people relied largely on their inner powers called chi. As the times have progressed, and technology has advanced, chi as a power and an art form has greatly died off due to our reliance on such things. Only few in these modern times know how to utilize chi, such as myself.
Their powers will largely be based on their names. Such as, if you name your paladin 'Goku,' he can learn moves such as the kaioken, the spirit bomb, or even transform into a super saiyan. However, if your character is name Piccolo, he can fuse himself with allied paladins along with their powers, and 1 super badass paladin. Multiple scenarios can be drawn up after you guys approve this idea.
In closing, I think this since of realism will bring tribalwars to a new peak in its career.
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