I'm not sure if this has been previously suggested or if it's a premium feature or whatnot, so inform me if any of the above are true.
I think a small change to the timer in any building (Village HQ, Barracks, etc.) would be to make the timer run down for multiple objects in the queue instead of just one. For example, if you have something building that takes one hour, and another behind it that takes one hour, rather than just have them both set at one hour, set the second timer for two hours and have it run down all the time.
To be honest, I don't see much of a benefit to this, I just think its messy to have one static and one dynamic.
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